
by MangaD at 25-08-2020, 04:05 PM
14 comments
PROMISED MYSTERY OF MOISTURE
![[Image: j3GpQVu.png]](https://i.imgur.com/j3GpQVu.png)
Images (Click to View)
Author(s)
Downloads
Simple Version: v1.5.6Normal Version(s): v1.8.5 v1.7.0 v1.5.6
Author's Note
When playing solo, please download the standard version. For multiplayer with friends, download the simplified version. Both versions have identical content, with only minor visual differences. They are fully compatible in network mode, so feel free to play together regardless of which version you choose.Gameplay
Bilibili (Click to View)
Special Thanks (Click to View)
Experience the thrill of a reborn game as the revolutionary mod PMM unleashes exciting new features and gameplay revolution! Reimagined characters burst onto the scene in stunning new designs and extraordinary abilities. New defense towers included and formidable super bosses will be encountered, while hidden Easter eggs wait to be uncovered. Get ready for a war mode experience like no other, packed with action, suspense, and non-stop excitement!
PMM introduces new defense towers to the war mode, enhancing the gameplay experience. Each castle is fortified with a magic turret and an arrow tower, while a additional magic turret is positioned behind the barracks. A formidable super turret is strategically located at the map's center. The magic turret continuously fires a barrage of magic, ice, and fire bullets, with its color indicating the type of projectile to be launched next: red for fire bombs and blue for ice bombs. The arrow tower automatically unleashes a hail of arrows, charging every three shots to release a devastating rain of arrows. The tower's red glow signals its charging state. The super turret boasts exceptional firepower, allowing its controller to dictate the battlefield. However, its health gradually dwindles until it is occupied.
Note (Click to View)
The game uses the following default key bindings when the character is facing right:
Buttons:
A
= Attack,J
= Jump,G
= Guard/Defense,↑
= Up,↓
= Down,→
= Right,←
= Left.Note that skills not assigned to specific buttons or skills whose buttons are not written are sealed skills, which are exclusively available for use by the computer (COM)
Characters And Moves
Little Hero (Lucas) (Click to View)
Hero Red (Drew) (Click to View)
Trevor(Shawn) (Click to View)
Summer Rain (Jenny) (Click to View)
Coal (Taylor) (Click to View)
Universe (Leo) (Click to View)
S*LuEX (Legge) (Click to View)
Eyjafjalla (Eason) (Click to View)
Tien (Swordsman Eason) (Click to View)
Vivian (Click to View)
Upacco (Jason) (Click to View)
CT (Gordon) (Click to View)
Clone-K47 (Giggs) (Click to View)
Mark (Titto) (Click to View)
CF (Yaga) (Click to View)
Esster (Iczzy) (Click to View)
Hapir (Heater) (Click to View)
BEBD (Raye) (Click to View)
00 (Livermore) (Click to View)
Xemy (Model0) (Click to View)
Shura Samsara - Tien (Saws) (Click to View)
Update Logs
v1.2.5 (Click to View)
v1.3.0 (Click to View)
v1.3.6 (Click to View)
v1.5.1 (Click to View)
v1.5.6 (Click to View)
v1.7.0 (Click to View)
v1.8.5 (Click to View)
Starting with this update, we'll be introducing a new feature: a hidden skill will be revealed with each future update, unlockable when specific conditions are met. Stay tuned for the latest announcements to discover these secret skills and take your gameplay to the next level!
Legge's hidden skill: Diamond Circle Atmospheric Swirl MP 750 HP 30 Keys:
G ↓ → J
Hidden Character (Click to View)
/addcom lucas2
in VS mode. Note that this character is slightly easier to defeat than the CW boss, so gear up and get ready for a fun battle!Special Thanks To BEBD
This mod is built upon the foundation of HF Equilibrium v0.7.7, and we are grateful for the work of its developers. Additionally, some character skins created by BEBD have been incorporated into this mod. We appreciate their contributions to the project.
Little Hero (Lucas) (Click to View)
Hero Red (Drew) (Click to View)
Trevor (Shawn) (Click to View)
Coal (Taylor) (Click to View)
Universe (Leo) (Click to View)
S*LuEX (Legge) (Click to View)
Eyjafjalla (Eason) (Click to View)
Tien (Swordsman Eason) (Click to View)
CT (Gordon) (Click to View)
Clone-K47 (Giggs) (Click to View)
Mark (Titto) (Click to View)
Esster (Iczzy) (Click to View)
Hair (Heater) (Click to View)
BEBD (Raye) (Click to View)
00 (Livermore) (Click to View)
Credits to @Almighty Jack E for this thread.
Forum: HF Discussion

by Apocalyman at 06-07-2020, 09:54 PM
1 comments
Hello! first of all I would like to say thank you for doing what you did until now with the server+making the game into an exe and everything else related. I wanted to know if its possible to somehow continue updating this game? this game was my childhood and I even remember when chapters 6 and 7 came out and I was so excited to play them. its sad that this game is dead now. isnt it possible to do something? thank you! (sorry if this has been asked before I tried using the contact form but it says unauthorized or something like that)

by MangaD at 05-07-2020, 12:24 PM
0 comments
Introduction
It is possible to "convert" the SWF to an EXE using HF Workshop, which is actually just using Adobe Flash Player Projector to create a standalone of the SWF. There are many versions of the FP available for download, and you may download them here here.
Note: If you are curious about the algorithm HF Workshop is using, you may check it here.
However, HF Workshop does not customize the FP projector. So here are some instructions on how you can achieve this.
Note: The EXE must not be compressed with UPX for this to work.
Changing the icon
For changing the icon, you'll need Resource Editor. Open the Flash Player projector file (SA.exe), before adding HF swf to it, with resource editor. Expand the "Icon" folder, right click on the first icon, click on "Load resource..." and select the ICO file you want. If you don't have a ICO file but only an image, you can convert the image to ICO using any online tool, like https://icoconvert.com/. The official HF ICO is available here. You may do this for all the icons there, though one should be enough to change the displayed icon of the EXE file. You may then use this modified SA.exe to convert HF swf to exe.
Notes:
- The EXE must not be compressed with UPX for this to work.
- This must be done before combining HF swf with SA.exe.
Removing the menu bar
The menu bar is not very useful. Of all of its options, full screen is probably the only useful one, but this can be achieved with CTRL+F too. Removing this bar is actually easy. With Resource Editor again, open the EXE with it, expand the "Menu" folder and delete all the menu entries.
Changing the window's title
This one varies with the FP version. On old versions, I was told that using Resource Editor, changing the title can be done on the "String Table" folder. But on more recent versions (the oldest I tried was version 11), changing the title must be done with an hex editor. In version 11 and version 20 (the ones I tried), you have to search for
Note: Resource Hacker appears to break Trong's Flash Player. Resource Editor is a good alternative that works.
It is possible to "convert" the SWF to an EXE using HF Workshop, which is actually just using Adobe Flash Player Projector to create a standalone of the SWF. There are many versions of the FP available for download, and you may download them here here.
Note: If you are curious about the algorithm HF Workshop is using, you may check it here.
However, HF Workshop does not customize the FP projector. So here are some instructions on how you can achieve this.
Note: The EXE must not be compressed with UPX for this to work.
Changing the icon
For changing the icon, you'll need Resource Editor. Open the Flash Player projector file (SA.exe), before adding HF swf to it, with resource editor. Expand the "Icon" folder, right click on the first icon, click on "Load resource..." and select the ICO file you want. If you don't have a ICO file but only an image, you can convert the image to ICO using any online tool, like https://icoconvert.com/. The official HF ICO is available here. You may do this for all the icons there, though one should be enough to change the displayed icon of the EXE file. You may then use this modified SA.exe to convert HF swf to exe.
Notes:
- The EXE must not be compressed with UPX for this to work.
- This must be done before combining HF swf with SA.exe.
Removing the menu bar
The menu bar is not very useful. Of all of its options, full screen is probably the only useful one, but this can be achieved with CTRL+F too. Removing this bar is actually easy. With Resource Editor again, open the EXE with it, expand the "Menu" folder and delete all the menu entries.
Changing the window's title
This one varies with the FP version. On old versions, I was told that using Resource Editor, changing the title can be done on the "String Table" folder. But on more recent versions (the oldest I tried was version 11), changing the title must be done with an hex editor. In version 11 and version 20 (the ones I tried), you have to search for
A\0d\0o\0b\0e\0 \0F\0l\0a\0s\0h\0 \0P\0l\0a\0y\0e\0r\0 \0X\0X
, where the \0
represents the null byte (00 in hexadecimal) and appears between every character, and XX represents the version (11, 20...). After you've found this, you can write your own title on top of this (keeping the null bytes intact), and you must terminate the title with a null byte, and you also cannot have a title bigger than the already existing one, using this simple method. So, your title could look like: H\0e\0r\0o\0 \0F\0i\0g\0h\0t\0e\0r\0 \0v\00\0.\07\0+\0\0\0X\0X
Note: Resource Hacker appears to break Trong's Flash Player. Resource Editor is a good alternative that works.

by asdfqwe at 03-07-2020, 08:53 PM
5 comments
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