by MangaD at 25-06-2021, 02:35 PM
0 comments
Hello heroes!
The Chinese are now hosting a cloud server where they regularly upload their recent mods and new versions of those mods.
Old link 1: https://cloud.hf-empire.top/s/aPktW
Old link 2: https://cloud.hf-empire.top/s/XdVHv
New link: https://down.hf-empire.xyz/
Snapshot:
Unfortunately I do not have time to make a thread for each mod here on HFE, so if anyone is willing to do that then it is greatly appreciated!
The Chinese are now hosting a cloud server where they regularly upload their recent mods and new versions of those mods.
Old link 1: https://cloud.hf-empire.top/s/aPktW
Old link 2: https://cloud.hf-empire.top/s/XdVHv
New link: https://down.hf-empire.xyz/
Snapshot:
Unfortunately I do not have time to make a thread for each mod here on HFE, so if anyone is willing to do that then it is greatly appreciated!
by nikhil at 18-06-2021, 01:06 PM
0 comments
Greetings people. Attached to this post is the schema for validating HF story XML files. It will later be added to HF Workshop in order to validate your story files automatically when you replace them in the game.
by xristos at 18-06-2021, 08:26 AM
2 comments
HF REBORN
Authors
@iczzy209348
Downloads
https://www.mediafire.com/file/7fjflb7ua...N.exe/file
Demo video
by MangaD at 11-06-2021, 08:03 PM
1 comments
In this tutorial we are going to make Shawn's arrow freeze the enemy.
It is assumed that the reader is already familiar with the HF Workshop tool. If he is not, he is advised to go to the linked thread, read it and watch the tutorial video.
Steps:
1. Export the data file
2. The Attack file that corresponds to Shawn's arrow is
3. Replace the
4. Save the file
5. Replace the
6. Export EXE.
BEBD has provided a list with the possible values for the
Special thanks to @不饿白帝BEBD for telling me how to do this!
It is assumed that the reader is already familiar with the HF Workshop tool. If he is not, he is advised to go to the linked thread, read it and watch the tutorial video.
Steps:
1. Export the data file
142 - Data.Global_globalDat
.2. The Attack file that corresponds to Shawn's arrow is
Attack_53.json
. Open it.3. Replace the
type
value with 100.0
in the file Attack_53.json
. It should look like this:{
"Data.Attack": {
"hp": 25.0,
"fall": 100.0,
"brk": 50.0,
"name": "ite_arrowHit",
"ref": -1.0,
"z1": 60.0,
"dizzy": 60.0,
"x1": 0.0,
"stun": 0.0,
"x2": 150.0,
"z2": 0.0,
"y1": 0.0,
"type": 100.0,
"y2": 150.0,
"selfStun": 0.0,
"effect": 0.0,
"vx": 17.0,
"dxMirror": false,
"vy": 0.0,
"i": 53.0,
"vz": 0.0,
"j": 0.0,
"dx": 0.0,
"refName": null,
"l": 1.0,
"aaa": true
}
}
4. Save the file
Attack_53.json
in the zip archive. 5. Replace the
142 - Data.Global_globalDat
resource in the game with the new zip file.6. Export EXE.
BEBD has provided a list with the possible values for the
type
attribute and what they mean:Special thanks to @不饿白帝BEBD for telling me how to do this!
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