28-10-2015, 09:13 AM
(This post was last modified: 29-10-2015, 10:26 AM by BlazingGale.)
Hey guys, I ought it would be cool is HF players could have a place where they can share their "Ultimate combos". An ultimate combo is the combo that does the most damage that a character can do. But not every combo that does the most damage for a character is an ultimate combo, That combo has to be efficient {that means that it has to actually work at least 70% of the time on AI {because that is what we base out combos on since they are a stable base unlike a human who can learn and surprise us with something new}, secondly it has to be easy for an EXPERIENCED player. Experienced doesn't you have to be able to beat stage 7 in crazy {Because that is an achievement that only a few of the known HF players can do}, it means that you have adept skills when playing; for example good timing, being able to predict basic maneuvers that your opponent might do and such.
Those are basically the conditions that I think can determine if a combo can be called "Ultimate" or not.
Now because there are two versions of the game now {PC and Mobile} and those versions are VERY different, before you write your own ultimate combo write {PC} or {Mobile} before you start describing the combo, that way we won't have an "awkward situation" in the comment section. Also all the ultimate combos are done in crazy difficulty, since it lets us do more combos; and has ground touch
Now I will start with writing a few of my own ultimate combos for characters that I am experienced with.
{PC} Eason Sword less: To execute this combo you will first need to break your enemy's defense. 3 hits {to get extra damage, and keep the enemy stunned}, another three hits {remember that it is important to not do the final hit as it will knock the enemy to far away to reach him}, while enemy is still in the air use fierce fists, hit him with an uppercut, finish it off with back dash attack and try to use fierce fists again {if you are fast enough that is}.
{PC} Lucas: Break enemy defense, stun him with 3 hits, grab him and get close to the wall {do not get to close or the combo won't work}, throw enemy, quickly use air blades and pin him to the wall {that keeps him in the air and because he can't escape, AND you are hitting him with both blade and air blade, you are delivering MASSIVE damage} when you are out of MP let him fall and use as many run attacks as you can.
Tanks for reading and please do post your own combos.
Those are basically the conditions that I think can determine if a combo can be called "Ultimate" or not.
Now because there are two versions of the game now {PC and Mobile} and those versions are VERY different, before you write your own ultimate combo write {PC} or {Mobile} before you start describing the combo, that way we won't have an "awkward situation" in the comment section. Also all the ultimate combos are done in crazy difficulty, since it lets us do more combos; and has ground touch
Now I will start with writing a few of my own ultimate combos for characters that I am experienced with.
{PC} Eason Sword less: To execute this combo you will first need to break your enemy's defense. 3 hits {to get extra damage, and keep the enemy stunned}, another three hits {remember that it is important to not do the final hit as it will knock the enemy to far away to reach him}, while enemy is still in the air use fierce fists, hit him with an uppercut, finish it off with back dash attack and try to use fierce fists again {if you are fast enough that is}.
{PC} Lucas: Break enemy defense, stun him with 3 hits, grab him and get close to the wall {do not get to close or the combo won't work}, throw enemy, quickly use air blades and pin him to the wall {that keeps him in the air and because he can't escape, AND you are hitting him with both blade and air blade, you are delivering MASSIVE damage} when you are out of MP let him fall and use as many run attacks as you can.
Tanks for reading and please do post your own combos.
There ain't no rest for the wicked,
Until we close our eyes for good.