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Story Editing - Ideas and Limitations
#2
(08-01-2019, 02:42 PM)MangaD Wrote: Today @BlazingGale was introducing me to a game in which he said was possible to hire troops. This made me realize that story editing and stories in HF in general have one serious limitation, which is decision making. Wouldn't it be great if we could have yes / no dialogs and multiple choice dialogs that could affect how the story unrolls?

Feel free to share your opinions and other ideas / limitations regarding HF stories.  ;)

I wouldn't want decision making as much as I want better troop coblntrol, but I guess it would be cool if you could decide if to attack or hide. For example I am sure you remember that in stage 6 our heroes ran from the enemy troops, hid, and fought them. It would have been nice if WE got to make those decisions.
There ain't no rest for the wicked,
Until we close our eyes for good.
The following 1 user says Thank You to BlazingGale for this post:
  • SorrowAyano
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Messages In This Thread
Story Editing - Ideas and Limitations - by MangaD - 08-01-2019, 02:42 PM
RE: Story Editing - Ideas and Limitations - by BlazingGale - 08-01-2019, 02:53 PM

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