English (American)  中文(简体)
This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Spt] Tutorial: Animation / Frames' duration
#11
(15-01-2024, 02:56 PM)Julian Wrote:
(15-01-2024, 02:44 PM)Almighty Jack E Wrote:
(15-01-2024, 02:37 PM)Julian Wrote:
(15-01-2024, 02:08 PM)Almighty Jack E Wrote: I just told you what you have to do.
When you reduce the mp for grj to 50 in stand,walk.....etc, it would give you the desired result.

I modified the MP of the Boomerang, the cost was greatly reduced, but the MP recovery was still a lot.

You are to modify all the states for it to work.
Are you in the HF discord channel? I sent a video of what you want the
Can you give me a link? I don't know where.

https://discord.gg/vRV7ztYG
[Image: Jack-E-s-Signature.png]
Reply
  


Forum Jump:


Users browsing this thread: 9 Guest(s)