English (American)  中文(简体)
This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Tutorial: Change where Shawn's arrow spawns
#1
If you'd like to change where Shawn's arrow spawns, or any other projectile, you'll find the data for it in globalDat (id=142). Find the PtWithName of the projectile (10 for Shawn's arrow, standing) and change the velocity attributes (vx, vy and vz).

vz will cause the arrow to go up with negative values, and down with positive values. Default is 0 so it goes straight.
vy will cause the arrow to go higher with negative values, and lower with positive values.
vx is what you want, lower values will cause the arrow to not go as far, but they will also hit the opponent that is touching you.

This will also change the velocity of the arrow though. This is the solution @S*LuEX told me. Don't know any other right now.
[Image: random.php?pic=random]
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
The meaning of life is to give life a meaning.
Stop existing. Start living.
Reply
  


Forum Jump:


Users browsing this thread: 2 Guest(s)