English (American)  中文(简体)
This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Search Results
Thread: HFE Random Version
Post: HFE Random Version
HFE RANDOM VERSION https://i.imgur.com/iv2Y4hu.png Authors Game author: Marti Wong Mod author(s): Tien Lee & BEBD Based on the preceding HF Equilibrium version, all characters release rand...
0 Replies 396 Views
Thread: HF Lunar Gravity Edition
Post: HF Lunar Gravity Edition
HF LUNAR GRAVITY https://i.imgur.com/S4P7N4P.png https://i.imgur.com/ipZVJD7.png Authors Game author: Marti Wong Mod author: Tien Lee Defy gravity on the Lunar Frontier! Experience weightl...
0 Replies 242 Views
Thread: HF Equilibrium
Post: RE: HF Equilibrium
HF LUNAR GRAVITY https://i.imgur.com/S4P7N4P.png https://i.imgur.com/ipZVJD7.png Authors Game author: Marti Wong Mod author: Tien Lee Defy gravity on the Lunar Frontier! Experience weightle...
1 Replies 11,913 Views
Thread: XJDL
Post: XJDL
XJDL - PCBS's MOD https://i.imgur.com/ND12avG.png https://i.imgur.com/DTTiz7o.png https://i.imgur.com/lNLMxWL.png Authors Game author: Marti Wong Mod authors: BaiXing & Lao Xu Enter a realm of revo...
0 Replies 488 Views
Thread: HF Tower Climbing Challenge
Post: HF Tower Climbing Challenge
HF TOWER CLIMBING CHALLENGE https://i.imgur.com/j5sVtyJ.png Authors & Contributors Stage creativity & design: BEBD Technical support: Tien Character transplantation and adjustment: Xemy Downloads ...
0 Replies 378 Views
Thread: Soldier War
Post: Soldier War
SOLDIER WAR v0.20 https://i.imgur.com/bD8xoeU.png https://i.imgur.com/FxDYNxL.png SW (Soldier War) is a Battle Mode version. Its VS Mode and Story Mode are the same as HFE v0.8.9. This version has a...
0 Replies 474 Views
Thread: HF EYJA
Post: HF EYJA
HF EYJA https://i.imgur.com/aPqt4XO.png https://i.imgur.com/GtqrEbC.png https://i.imgur.com/LhvEXLq.png Authors Game Author: Marti Wong Mod Author: XiaoYang Download HF EYJA v0.1.6 (http...
0 Replies 496 Views
Thread: Hero Fighter with Soldiers
Post: Hero Fighter with Soldiers
Hero Fighter with Soldiers https://i.imgur.com/EKI0h1A.png https://i.imgur.com/62b2X3n.png Downloads HFS (https://www.mediafire.com/folder/s05fd53v3qy95/HF+with+Soldier+v1) The HFS mod introduces a...
0 Replies 555 Views
Thread: HERO FIGHTER X CRAZY AI
Post: HERO FIGHTER X CRAZY AI
HFX CRAZY AI v1.5 https://i.imgur.com/P7zG8vN.jpg https://i.imgur.com/y8uaVpF.jpg https://i.imgur.com/xzSgB4Q.jpg [spoiler= Images] https://i.imgur.com/cn5VPBu.png https://i.imgur.com/oBpdj5A....
0 Replies 2,671 Views
Thread: HFX Chaotic World
Post: HFX Chaotic World
HERO FIGHTER X CHAOTIC WORLD https://i.imgur.com/FfKWgBk.png https://i.imgur.com/82sopJI.png NOTE The game requires a premium account to be able to play. In order to gain access to the entirety of...
0 Replies 3,138 Views
Thread: Hero Fighter Technology
Post: RE: Hero Fighter Technology
ADRNNOOO Wrote: (22-05-2024, 12:30 PM) -- Hi, Im just wondering what  Data id the baki files are in, thank you -- `498`
5 Replies 14,486 Views
Thread: Modifying Ai's Behaviour
Post: Modifying Ai's Behaviour
Modifying Ai's Behaviour The "behavior" of a computer player, Ai, can be modified in the `Spt` of that character e.g, when to perform a move. In performing a move by Ai, the distance is an importa...
0 Replies 520 Views
Thread: Understanding The ItemSpt
Post: RE: Understanding The ItemSpt
Julian Wrote: (05-02-2024, 05:40 PM) -- Collision cost and attack cost should be different. The attack cost is "ite_duraD" and the collision cost is "ite_dura" minus. -- I can not affirm nor deny th...
4 Replies 1,888 Views
Thread: Understanding The ItemSpt
Post: RE: Understanding The ItemSpt
Julian Wrote: (05-02-2024, 12:35 AM) -- I guess "ite_dura" is the total durability and "ite_duraD" is the durability consumed per attack. -- I have tested that, by increasing dura to 3000, and dura...
4 Replies 1,888 Views
Thread: Penetration effect
Post: RE: Penetration effect
Julian Wrote: (04-02-2024, 04:33 PM) -- How to make the flame cannon have penetration effect? Like the super arrow. -- I think you will have to change the dura and duraD, increase ite_lifeTime in t...
2 Replies 1,315 Views
Thread: Understanding The ItemSpt
Post: Understanding The ItemSpt
The projectiles released by any character can be found  in ` 185 - Data.Global_itemSpt ` So, to modify the characteristics of any projectile released by characters, you will have to modify the `Action...
4 Replies 1,888 Views
Thread: HFX Stage Setting
Post: RE: HFX Stage Setting
What's the number assigned for team fight stages?
1 Replies 912 Views
Thread: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
Julian Wrote: (15-01-2024, 02:56 PM) -- Almighty Jack E Wrote: (15-01-2024, 02:44 PM) -- Julian Wrote: (15-01-2024, 02:37 PM) -- Almighty Jack E Wrote: (15-01-2024, 02:08 PM) -- I just told you wh...
10 Replies 6,593 Views
Thread: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
Julian Wrote: (15-01-2024, 02:37 PM) -- Almighty Jack E Wrote: (15-01-2024, 02:08 PM) -- I just told you what you have to do. When you reduce the mp for grj to 50 in stand,walk.....etc, it would gi...
10 Replies 6,593 Views
Thread: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
I just told you what you have to do. When you reduce the mp for grj to 50 in stand,walk.....etc, it would give you the desired result.
10 Replies 6,593 Views