Search Results
Thread: Ultimate Combos
Post: RE: Ultimate Combos
Post: RE: Ultimate Combos
| Now, you can perform this with Drew (That's if you're Fast enough). 1. Break the defense of the enemy 2. Strike 3 times (don't strike the 4th or 5th time because that'll make the enemy go up and m... |
14 Replies
40,433 Views
Thread: Hero Fighter Technology
Post: RE: Hero Fighter Technology
Post: RE: Hero Fighter Technology
| ADRNNOOO Wrote: (22-05-2024, 12:30 PM) -- Hi, Im just wondering what Data id the baki files are in, thank you -- `498` |
5 Replies
21,484 Views
Thread: HF Equilibrium
Post: RE: HF Equilibrium
Post: RE: HF Equilibrium
| HF LUNAR GRAVITY https://i.imgur.com/S4P7N4P.png https://i.imgur.com/ipZVJD7.png Authors Game author: Marti Wong Mod author: Tien Lee Defy gravity on the Lunar Frontier! Experience weightle... |
1 Replies
16,602 Views
Thread: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
| Julian Wrote: (15-01-2024, 06:31 AM) -- Hi, I want to know how to change the MP recovery of Jason's boomerang's recovery, I have looked for many files but can't find it. -- Find; "STAND" "WALK" "RUN... |
10 Replies
15,691 Views
Thread: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
| I just told you what you have to do. When you reduce the mp for grj to 50 in stand,walk.....etc, it would give you the desired result. |
10 Replies
15,691 Views
Thread: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
| Julian Wrote: (15-01-2024, 02:37 PM) -- Almighty Jack E Wrote: (15-01-2024, 02:08 PM) -- I just told you what you have to do. When you reduce the mp for grj to 50 in stand,walk.....etc, it would gi... |
10 Replies
15,691 Views
Thread: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
| Julian Wrote: (15-01-2024, 02:56 PM) -- Almighty Jack E Wrote: (15-01-2024, 02:44 PM) -- Julian Wrote: (15-01-2024, 02:37 PM) -- Almighty Jack E Wrote: (15-01-2024, 02:08 PM) -- I just told you wh... |
10 Replies
15,691 Views
Thread: HFX Chaotic World
Post: HFX Chaotic World
Post: HFX Chaotic World
| HERO FIGHTER X CHAOTIC WORLD https://i.imgur.com/FfKWgBk.png https://i.imgur.com/82sopJI.png NOTE The game requires a premium account to be able to play. In order to gain access to the enti... |
2 Replies
13,259 Views
Thread: HERO FIGHTER X CRAZY AI
Post: HERO FIGHTER X CRAZY AI
Post: HERO FIGHTER X CRAZY AI
| HFX CRAZY AI v1.5 https://i.imgur.com/P7zG8vN.jpg https://i.imgur.com/y8uaVpF.jpg https://i.imgur.com/xzSgB4Q.jpg [spoiler= Images] https://i.imgur.com/cn5VPBu.png https://i.imgur.com/oBpdj5A.... |
0 Replies
10,849 Views
Thread: Premium
Post: RE: Premium
Post: RE: Premium
| MangaD Wrote: (10-08-2023, 04:56 PM) -- You use the in-game option and pay with PayPal. -- Seems like he's saying PayPal isn't working for him. |
4 Replies
8,587 Views
Thread: Understanding The ItemSpt
Post: RE: Understanding The ItemSpt
Post: RE: Understanding The ItemSpt
| Julian Wrote: (05-02-2024, 12:35 AM) -- I guess "ite_dura" is the total durability and "ite_duraD" is the durability consumed per attack. -- I have tested that, by increasing dura to 3000, and dura... |
4 Replies
6,228 Views
Thread: Understanding The ItemSpt
Post: RE: Understanding The ItemSpt
Post: RE: Understanding The ItemSpt
| Julian Wrote: (05-02-2024, 05:40 PM) -- Collision cost and attack cost should be different. The attack cost is "ite_duraD" and the collision cost is "ite_dura" minus. -- I can not affirm nor deny th... |
4 Replies
6,228 Views
Thread: Understanding The ItemSpt
Post: Understanding The ItemSpt
Post: Understanding The ItemSpt
| The projectiles released by any character can be found in ` 185 - Data.Global_itemSpt ` So, to modify the characteristics of any projectile released by characters, you will have to modify the `Action... |
4 Replies
6,228 Views
Thread: Penetration effect
Post: RE: Penetration effect
Post: RE: Penetration effect
| Julian Wrote: (04-02-2024, 04:33 PM) -- How to make the flame cannon have penetration effect? Like the super arrow. -- I think you will have to change the dura and duraD, increase ite_lifeTime in t... |
2 Replies
4,160 Views
Thread: Hello everyone! I'm new here. Can someone reply me by saying hi?
Post: Hello everyone! I'm new here. Can someone reply me...
Post: Hello everyone! I'm new here. Can someone reply me...
| Hello everyone! I'm new here. Can someone reply me by saying hi? |
1 Replies
4,082 Views
Thread: Jack E's fighting challenges
Post: Jack E's fighting challenges
Post: Jack E's fighting challenges
| Hello Guys! I' Just defeated 5 Lucas with Gordon! Hope I can Get the Fighter award @MangaD? @BlazingGale, I've just done what you did ; ) :sunglasses: https://i.ibb.co/VYkRD69/here.png (https://ibb.... |
0 Replies
3,387 Views
Thread: HFX Stage Setting
Post: RE: HFX Stage Setting
Post: RE: HFX Stage Setting
| What's the number assigned for team fight stages? |
1 Replies
2,891 Views
Thread: Hero Fighter with Soldiers
Post: Hero Fighter with Soldiers
Post: Hero Fighter with Soldiers
| Hero Fighter with Soldiers https://i.imgur.com/EKI0h1A.png https://i.imgur.com/62b2X3n.png Downloads HFS (https://www.mediafire.com/folder/s05fd53v3qy95/HF+with+Soldier+v1) The HFS mod introduces a... |
0 Replies
2,750 Views
Thread: HFE Random Version
Post: HFE Random Version
Post: HFE Random Version
| HFE RANDOM VERSION https://i.imgur.com/iv2Y4hu.png Authors Game author: Marti Wong Mod author(s): Tien Lee & BEBD Based on the preceding HF Equilibrium version, all characters release rand... |
0 Replies
2,606 Views
Thread: Soldier War
Post: Soldier War
Post: Soldier War
| SOLDIER WAR v0.20 https://i.imgur.com/bD8xoeU.png https://i.imgur.com/FxDYNxL.png SW (Soldier War) is a Battle Mode version. Its VS Mode and Story Mode are the same as HFE v0.8.9. This version has a... |
0 Replies
2,554 Views
